31 May 2011

Many Worlds Hypothesis - The Video Game

I want to thrash about in the waves of possibility.
I have an original theory which can achieve this.

Quick Recap:
The tiniest bits of our universe (light, electrons, etc.) are in a probable wave like states when not being observed.  When we are not observing reality, it is in an ambiguous state of probabilities.  They collapse into one position (quantum decoherence) when observed.   This has been proven by the double split experiment.  The act of observation itself, collapses reality into what we observe.

Two major theories as to what this means:  
1) Reality splits into multiple universes.  The wave collapses into all possible positions, each possibility splitting the universe into each possible outcome.
2) The universe splits, but only momentarily, then eventually collapses into just one state.  The duration of the multiplicity depends on the amount of influence that particular split had on the universe.  So the more minimal the influence of the decoherence, the longer the splits lasts.

My idea is to apply this to a video game.  Attach a quantum random big generator (produces quantum random numbers) to a video game, to produce the environment or enemies quantumly random.  This would theoretically mean you achieve a world record score every time you play the game since it is entirely rolling out on a quantum random level.

The alternative possibility is even more interesting to me;  reality is stressed with the conscious observer (the video game player) splitting reality with a relatively strong influence on the universe.  A cascading multiplying splitting of reality which may produce something interesting.

Today we use quantum bit generators to produce "true" random numbers, often for encryption purposes.  These are linear splits, like a clean thin slice, of reality as the digits are read off.  In my Quantum Video Game this splitting of reality would be more like a wedge splitting reality.  As the video game plays out, the previous quantum randomness will have effected the next moment of gameplay.

Below is a graphic of my interpretation of the experiment.  In the left box is an example of reality being split by reading off quantum random numbers.  On the right is reality being split at the instant the game is turned on (top of red triangle), and then wedging more and more through reality as the game plays on.

I invite anyone with the resources (a quantum bit generator and programing knowledge) to help me construct this experiment.

I'd like to mention that if we are searching radio waves from space for significant signals (SETI), then perhaps we should be exploring quantum behavior for signals too.  I think this quantum video game experiment would be a great first step in a new field of research.  Just think of the waves we would be making in reality when the game is being played.  Perhaps those waves will get someone's, or something's, attention.  Or perhaps the amount of splitting would cause some kind of stress in reality, that would be recordable.

-Jeremiah Bilas

I leave you with a video of possibly the greatest video game ever created.  Space Giraffe on XBLA.

1 comment:

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